It’s happening Thursday, January 6 @ 8pm French Time (11am SLT/2pm Eastern). Our Hypergrid Adventurers Club attended the previous opera, which was simply brilliant.
I’ll be leaving from the region Pathlandia on jokaydiaGRID at 7:30pm French Time (I want to arrive early) if folks would like a hypergrid guide to the performance. We can make the jumps from jokaydiaGRID to FrancoGrid together.
@Hugobiwan has created a poll to see how many folks will be attending the opera in Second Life versus Opensim. If you plan on attending the opera, please fill out this poll. That will help them a lot in their organizing and server setup. Thanks!
On November 11th, 2010, the Virtual Worlds Education Roundtable announced the opening of their second virtual home on their own Opensim grid called VWERGrid. Today we traveled to VWERGrid and had a chance to speak with AJ Kelton, the founder of the VWER.
Read on for a full transcript and many photos of our adventure.
At the end of each calendar year, it’s common for people to offer up their predictions for the new year ahead.
Such predictions are fun to make and fun to read. Since I mostly swim in the waters of online communities and virtual worlds, most of the predictions I come across have to do with the future of technology.
I have a prediction for the coming year. And while my prediction involves the technology landscape of virtual worlds, what I predict will happen actually has nothing to do with technology.
We all have a desire to explore. It’s in our nature as human beings to seek out novel things, both the conceptual and the physical. To be human is to be an explorer.
Virtual worlds give us an opportunity to explore and discover new environments filled with new people. And given the malleable nature of virtual worlds, we can design these environments in ways to specifically encourage exploration.
But trying to encourage people to explore by design is tricky. Read on for some thoughts and examples.
As you may have noticed, I haven’t blogged for about a month. I was also quiet on Twitter. The primary reason for this was a nasty bug that knocked me off my feet for a few weeks, and while I recovered I took the time to pretty much unplug from the online world.
Occasionally decoupling from the endless flow of online information gives me a chance to focus on new things without interruption. I spent my offline time reading books on various subjects and deeply immersing myself in the narrative of a couple video games.
While my illness bug is happily gone, my writing bug has happily returned. My next few blog posts will be about some insights I had into the nature of engagement in virtual worlds, games, and immersive stories. But for now, I’ll share some thoughts about the current situation with educators and non-profits in Second Life.