I tried out SL Go today.
Wow, it’s beautiful and fast. Seriously impressive from a technical perspective. Could definitely make mobile a more viable access point for Second Life users.
And beyond simply viable, I can imagine new ideas for expanding Second Life’s functionality on mobile devices to make it even more engaging and innovative (e.g., tying in GPS data, augmented reality using mobile device camera, etc.).
As for the pricing…
The entire game industry has come to the conclusion that the future belongs to freemium, free-to-play, and pay-once-play-forever.
Metered usage?
The 1990’s are on the phone and they want their business model back.
SL Go is a great idea with a lot of potential that will die in the nest if it doesn’t move to a modern-day pricing model.