The Future of Virtual Worlds: No Fate but What We Make

In the movie Terminator 2, there is a memorable scene where Sarah Connor carves some words into a park bench.

I think those words hold a special meaning for those of us interested in the future of virtual worlds like Second Life, OpenSim, and whatever new worlds will come.

And I believe it’s a very bright future.  For everyone.

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How to build the impossible

Throughout history, we have tried to build impossible things.

Insanely impossible things.

Things that require innovation, complex combinations of technologies, and a lot of coordination and work.

And despite great difficulty, we’ve managed to successfully build many impossible things.

Like airplanes.

But the main reason behind our success at building the impossible may surprise you.

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