Top Posts
- How to make a door that automatically opens and closes in Unity3d and Jibe
- How to embed and play a movie on an object in Unity3d and Jibe
- Click me!: How to make an object move and play a sound when you click on it in Jibe and Unity3d
- Hypergrid Adventurers Club
- Hypergrid Landmarks
- How I Learned to Stop Worrying and Love the Unity Asset Store
- How to create a "flying camera tour" in Jibe and Unity3d
- A Virtual World in my Hands: Running OpenSim and Imprudence on a USB Key
- Breakdown of Oculus Rift Virtual Reality Headset and Integrating with Unity3d and Jibe
- The beautiful intro to WGBH's "Morning Pro Musica" classical music radio show
Categories
Archives
- April 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
Tags
"live music" animals architecture art augmented reality authentic animal conversations avatars business CERN conference education finland francogrid gaming german HyperGate HyperGrid Hypergrid Adventurers Club innovation Jibe jokaydiagrid leadership learning metaverse metropolis metropolis metaversum music online communities OpenSim opensimulator osgrid physics pioneers psychology ReactionGrid second life short stories sociology squirrel strategy TGIB Unity Unity3d video virtual worldsMy Tweets
- Amazing voices and comedic talent. My two favorite actors. Madeline Kahn & Harvey Korman singing an Opera bit.ly/11fmkTb 7 hours ago
- A good read for folks (like me) who hate the Flickr redesign: "The new Flickr: Goodbye customers, hello ads" bit.ly/11Z7eZB 2 days ago
- What do you think of Flickr's redesign? I give it two thumbs down. Give feedback here: bit.ly/14OfoAN 3 days ago
- Aerial photo of my neighborhood in Montreal - 1947 vs 2012 bit.ly/10Wvf1q 1 week ago
- Congrats to everyone on a successful test! #OpenSim Dev Meeting and Avatar Load Test bit.ly/12sOEFH #virtualworld 1 week ago
Good Stuff
- Broken Toys
- Daniel Voyager
- Demonic Desires Blog
- Digital Revolution
- FlowingData
- Harvard Business Review
- Hypergrid Business
- Immersive Intelligence
- Joel Foner
- Lickity Splits Group Blog
- Mal Burns Metaverse
- New World Notes
- Nordic Virtual Worlds Network
- Playthings: The Business of Play
- PostFuture Designs
- ReactionGrid
- Startled Cat
- Stepping Stones
- Tech Cocktail
- The Journal of Virtual Worlds Research
- The Psychology of Video Games
- Transmedia Camp 101
- Unity Technologies
Be Cunning and Full of Tricks
Tag Archives: psychology
Making the Most of Meeting in the Physical World: Evocative Artifacts
MIT’s Technology Review recently published an article on how CardCloud Spells the End of Physical Business Cards. As someone who spends most of their professional life immersed in the online world, I tend to agree that physical business cards are … Continue reading
Posted in Announcements, Augmented Reality, Avatars, Education, Jibe, Pioneer Lessons, Psychology, Unity3D, Virtual Worlds
Tagged augmented reality, avatars, business cards, education, index cards, innovation, interpersonal interactions, meetings, online communities, paper, pens, pioneers, psychology, ReactionGrid, strategy, virtual worlds
8 Comments
Encouraging Exploration: Tales of Telehubs and Hypergrid Hops
We all have a desire to explore. It’s in our nature as human beings to seek out novel things, both the conceptual and the physical. To be human is to be an explorer. Virtual worlds give us an opportunity to … Continue reading
The danger in how we see
Tigers like to hide. And, unfortunately for us, they are really quite good at it. Tigers can magically blend in with their surroundings, giving us only glimpses of their true form. But there’s much more to fear from tigers than … Continue reading
Posted in Pioneer Lessons, Psychology
Tagged mimicry, pattern matching, pioneers, psychology, survival strategies
21 Comments
How to build the impossible
Throughout history, we have tried to build impossible things. Insanely impossible things. Things that require innovation, complex combinations of technologies, and a lot of coordination and work. And despite great difficulty, we’ve managed to successfully build many impossible things. Like … Continue reading
Posted in Psychology, Virtual Worlds
Tagged education, innovation, leadership, learning, psychology, sociology, strategy, virtual worlds
7 Comments
The Lattice of Coincidence
“A lot of people don’t realize what’s really going on. They view life as a bunch of unconnected incidents and things. They don’t realize there’s this, like, Lattice of Coincidence that lays on top of everything.” That’s a quote from … Continue reading
Posted in Psychology, Virtual Worlds
Tagged psychology, sociology, synchronicity, virtual worlds
59 Comments
You Look Marvelous
We all want to look marvelous. And in virtual worlds, we want our avatars to look marvelous. In both form and motion, we want them to possess beauty and grace. We want people to gasp at their originality and for … Continue reading
Posted in Avatars, Psychology, Virtual Worlds
Tagged avatars, empathy, psychology, sociology, uncanny valley, virtual worlds
28 Comments
On Being Human
Artificial Intelligence is sexy. At least, that’s what we’re constantly being told. Technologists wax poetic about how computers can increasingly replicate our ability to think and reason. Folks like Eric Schmidt gleefully proclaim that people really want Google to “tell … Continue reading
Posted in Artificial Intelligence, Psychology
Tagged artificial intelligence, human nature, psychology, sociology
20 Comments
