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Be Cunning and Full of Tricks
Tag Archives: itween
How to create multiuser networked events in Jibe and Unity3d using iTween
In Jibe 2.0 we’ve included an easy system that gives you the power to use iTween to create multiuser networked events. This allows you create shared experiences between avatars using interactive and complex object animations. Watch my tutorial to learn … Continue reading →
Posted in Announcements, Education, Jibe, Presentations, Unity3D, Virtual Worlds
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Tagged education, itween, Jibe, metaverse, multiuser, networked events, online communities, ReactionGrid, shared, tutorial, Unity, unity 4, Unity3d, video, virtual worlds
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How to make a door that automatically opens and closes in Unity3d and Jibe
Today we’ll learn how to build a door in your Jibe world that automatically opens when an avatar approaches and then closes when the avatar walks away. We’ll also make the door play a nice sound as it opens and … Continue reading →
Posted in Announcements, Education, Jibe, Unity3D, Virtual Worlds
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Tagged architecture, avatars, door, education, itween, metaverse, online communities, ReactionGrid, Unity, Unity3d, virtual worlds
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21 Comments
Click me!: How to make an object move and play a sound when you click on it in Jibe and Unity3d
I’ve been playing a lot of Portal 2 lately, and one of my favorite elements from the Portal series is the lovely Weighted Companion Cube. Today we’ll explore how to create a Companion Cube in Jibe and Unity3d that will … Continue reading →
Posted in Announcements, Avatars, Education, Jibe, Unity3D, Virtual Worlds
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Tagged avatars, education, itween, metaverse, online communities, ReactionGrid, Unity, Unity3d, virtual worlds
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6 Comments
