Tag Archives: avatars

My Keynote at e-LEOT 2014 – “Augmented Mind: The Evolution of Learning Tools from Language to Immersive Reality”

The 1st International Conference on e-Learning, e-Education and Online Training is being held September 18-20 in Bethesda, Maryland.  This conference will assess a wide range of progressive ideas for the future of e-Learning, focusing on the idea of technology as a … Continue reading

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Hypergrid Adventurers Club – Visiting the Center for Global Health’s East Africa Traveler Safety Simulation

Yesterday, the Hypergrid Adventurers Club (HGAC) visited the Center for Global Health’s East Africa Traveler Safety Simulation.   About 20 of us made the voyage, initially gathering at JokaydiaGrid and then travelling together as a group.  This was the first HGAC trip … Continue reading

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Rebooting the Hypergrid Adventurers Club and Thanking Latif Khalifa

If you’re a fan of the Hypergrid, you should definitely check out the new 1.8.3 release of the Singularity viewer for OpenSim and Second Life. In particular, take a look at this section in the update notes.  The fact that it … Continue reading

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OpenSimulator Community Conference 2013 – My Presentation and My Thanks to Everyone Involved

This past weekend I attended and spoke at the very first OpenSimulator Community Conference (OSCC13).  It was an amazing event full of outstanding presentations, great networking opportunities, and spectacular venues with tons of attendees.  It was also truly remarkable to … Continue reading

Posted in Avatars, Hypergrid Adventurers Club, OpenSim, Presentations, Virtual Worlds | Tagged , , , , , , , , , , , , , , , | 8 Comments

How to convert a prim-based object in Second Life or Opensim into a mesh object on your hard drive using the Singularity viewer

This is pretty cool. The most recent version of the Singularity viewer (version 1.8.1) adds a particularly interesting feature: Wavefront (.obj) and Collada (.dae) Export by Apelsin, Inusaito, and Latif Khalifa – Allows export of your creations into Blender, Unity3D and … Continue reading

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How to embed and play a video on an object in Unity3d and Jibe

Note: You’ll need the Unity Pro editor if you want to work with Movie Textures in Unity3d. Unity3d allows you to embed and play videos on any surface in a 3d environment. This means you can easily create a web-based Jibe world where … Continue reading

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Speaking at “Train for Success” Panel on the Future of Virtual Worlds – Nov 8 @ noon Eastern

The Gronstedt Group hosts a weekly “Train for Success” speaking series, and this week I’ll be participating in a panel discussion on the State and Future of Virtual Worlds. The panel will be held in Second Life and starts on … Continue reading

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Video of panel on “Virtual Worlds Revisited” at the 2012 Chicago eLearning and Technology Showcase

I  just participated in a wonderful “Virtual Worlds Revisited” panel discussion as part of the Chicago eLearning and Technology Showcase.  The panel was organized and moderated by Mike Kemmler, and participants included virtual world innovators Anders Gronstedt , Mark Jankowski … Continue reading

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Speaking at the Academic Librarians 2012 Conference – Syracuse University, June 12-13

I’ve been invited to attend and speak at the Academic Librarians 2012 Conference at Syracuse University from June 12-13.  This conference will be a great opportunity to connect with folks interested in building the future of immersive learning and information … Continue reading

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“We were here” – Discovering Footsteps in the Wilderness and Flags across the Hypergrid

I started the Hypergrid Adventurers Club because I think the development of Hypergrid-enabled interconnectivity between Opensim grids is a beautiful and fascinating evolution.  And in my experience, if you want to help cultivate growth and innovative uses of a new … Continue reading

Posted in Avatars, Hypergrid Adventurers Club, OpenSim, Pioneer Lessons, Virtual Worlds | Tagged , , , , , , , , , , , | 13 Comments