Tag Archives: architecture

How to make a door that automatically opens and closes in Unity3d and Jibe

Today we’ll learn how to build a door in your Jibe world that automatically opens when an avatar approaches and then closes when the avatar walks away.  We’ll also make the door play a nice sound as it opens and … Continue reading

Posted in Announcements, Education, Jibe, Unity3D, Virtual Worlds | Tagged , , , , , , , , , , | 24 Comments

Anniversary Celebration of the 1939 New York World’s Fair in ReactionGrid

On April 30th 1939 (that’s 72 years ago!), over 200 thousand people gathered across an acre of land that only a couple years earlier was an ash dump.  Thanks to four years of hard work and planning, those people were … Continue reading

Posted in Announcements, Avatars, Education, Hypergrid Adventurers Club, OpenSim, Virtual Worlds | Tagged , , , , , , , , , , , , , | 4 Comments

Jon Brouchoud’s Prefab Full Sims for Opensim

Jon Brouchoud is an insanely talented designer of 3d spaces.  His personal website has lots of information about his work, and Jon also runs a site all about Architecture and Design in Virtual Environments. Here’s a blurb about Jon. “As a … Continue reading

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Hypergrid Adventurers Club meet #16+17: The 1939 World’s Fair on ReactionGrid and Spanish Hypernaut LexGrey Barbosa’s new home on FrancoGrid

In today’s two meetings we explored a recreation of the 1939 New York World’s Fair on ReactionGrid, featuring the iconic Trylon and Perisphere. We also took a trip to LexGrey Barbosa’s new region on FrancoGrid, which he hosts from an OpenSim … Continue reading

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