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	<title>Comments for Be Cunning and Full of Tricks</title>
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	<link>http://becunningandfulloftricks.com</link>
	<description>Strategies for Pioneers in Education, Online Communities and Virtual Worlds</description>
	<lastBuildDate>Tue, 21 Feb 2012 12:34:57 +0000</lastBuildDate>
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		<title>Comment on The Riddle of the Sphinx: Using Google Warehouse models in Jibe and Unity3d by John "Pathfinder" Lester</title>
		<link>http://becunningandfulloftricks.com/2011/04/21/the-riddle-of-the-sphinx-using-google-warehouse-objects-in-jibe-and-unity3d/#comment-2497</link>
		<dc:creator><![CDATA[John "Pathfinder" Lester]]></dc:creator>
		<pubDate>Tue, 21 Feb 2012 12:34:57 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/?p=2827#comment-2497</guid>
		<description><![CDATA[Downloadable models will always have a license that explains how you can use the model.  Here&#039;s some more information: http://www.gamedev.net/topic/537007-google-3d-warehouse-for-commercial-game/]]></description>
		<content:encoded><![CDATA[<p>Downloadable models will always have a license that explains how you can use the model.  Here&#8217;s some more information: <a href="http://www.gamedev.net/topic/537007-google-3d-warehouse-for-commercial-game/" rel="nofollow">http://www.gamedev.net/topic/537007-google-3d-warehouse-for-commercial-game/</a></p>
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		<title>Comment on Looking Forward: My New Role at ReactionGrid &#8211; Chief Learning Officer by Vaneeesa Blaylock</title>
		<link>http://becunningandfulloftricks.com/2012/01/27/looking-forward-my-new-role-at-reactiongrid-chief-learning-officer/#comment-2492</link>
		<dc:creator><![CDATA[Vaneeesa Blaylock]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 19:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/?p=3879#comment-2492</guid>
		<description><![CDATA[Reblogged this on &lt;a href=&quot;http://vaneeesa.com/2012/02/18/5126/&quot; rel=&quot;nofollow&quot;&gt;I Rez Therefore I Am&lt;/a&gt; and commented: 
PROMOTION: Pathfinder&#039;s new gig as Reaction Grid Chief Learning Officer. Awesome! Happy to see Pathfinder his personal odyssey, and to see ReactionGrid&#039;s continuing commitment to virtual worlds &amp; education. Win-Win! :)]]></description>
		<content:encoded><![CDATA[<p>Reblogged this on <a href="http://vaneeesa.com/2012/02/18/5126/" rel="nofollow">I Rez Therefore I Am</a> and commented:<br />
PROMOTION: Pathfinder&#8217;s new gig as Reaction Grid Chief Learning Officer. Awesome! Happy to see Pathfinder his personal odyssey, and to see ReactionGrid&#8217;s continuing commitment to virtual worlds &amp; education. Win-Win! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on The Riddle of the Sphinx: Using Google Warehouse models in Jibe and Unity3d by ivan</title>
		<link>http://becunningandfulloftricks.com/2011/04/21/the-riddle-of-the-sphinx-using-google-warehouse-objects-in-jibe-and-unity3d/#comment-2481</link>
		<dc:creator><![CDATA[ivan]]></dc:creator>
		<pubDate>Mon, 13 Feb 2012 17:42:14 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/?p=2827#comment-2481</guid>
		<description><![CDATA[Whether having read your article at me there was a question It is possible for me in my commercial game becoming on юнити to use free models of houses downloaded with Google Warehouse or it isn&#039;t lawful? Or for this purpose it is necessary to take какието permissions from founders, prompt to me please]]></description>
		<content:encoded><![CDATA[<p>Whether having read your article at me there was a question It is possible for me in my commercial game becoming on юнити to use free models of houses downloaded with Google Warehouse or it isn&#8217;t lawful? Or for this purpose it is necessary to take какието permissions from founders, prompt to me please</p>
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		<title>Comment on Hypergrid Adventurers Club by Guest Speaker on MetaReality Podcast &#124; Be Cunning and Full of Tricks</title>
		<link>http://becunningandfulloftricks.com/hypergrid-adventurers-club/#comment-2477</link>
		<dc:creator><![CDATA[Guest Speaker on MetaReality Podcast &#124; Be Cunning and Full of Tricks]]></dc:creator>
		<pubDate>Fri, 10 Feb 2012 17:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/#comment-2477</guid>
		<description><![CDATA[[...] and Virtual Worlds      Skip to content HomeAbout&#160;MeMy Office Hours and&#160;TutorialsHypergrid Adventurers&#160;ClubHypergrid&#160;LandmarksJibe and&#160;Unity3d        &#8592; Looking Forward: My New Role at [...]]]></description>
		<content:encoded><![CDATA[<p>[...] and Virtual Worlds      Skip to content HomeAbout&nbsp;MeMy Office Hours and&nbsp;TutorialsHypergrid Adventurers&nbsp;ClubHypergrid&nbsp;LandmarksJibe and&nbsp;Unity3d        &larr; Looking Forward: My New Role at [...]</p>
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		<title>Comment on Hypergrid Adventurers Club by Action-Reaction &#124; MetaReality Podcast</title>
		<link>http://becunningandfulloftricks.com/hypergrid-adventurers-club/#comment-2475</link>
		<dc:creator><![CDATA[Action-Reaction &#124; MetaReality Podcast]]></dc:creator>
		<pubDate>Fri, 10 Feb 2012 15:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/#comment-2475</guid>
		<description><![CDATA[[...] Hypergrid Adventurers Club [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Hypergrid Adventurers Club [...]</p>
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		<title>Comment on Hypergrid Adventurers Club visits OSGrid home of LindaKelllie.com &#8211; Jan 19 2012 by Jan. 26, 2012: One Year After: What Has Increased Tier Done to Your Second Life? - Virtual Worlds Education Roundtable</title>
		<link>http://becunningandfulloftricks.com/2012/01/20/hypergrid-adventurers-club-visits-osgrid-home-of-lindakelllie-com-jan-19-2012/#comment-2465</link>
		<dc:creator><![CDATA[Jan. 26, 2012: One Year After: What Has Increased Tier Done to Your Second Life? - Virtual Worlds Education Roundtable]]></dc:creator>
		<pubDate>Tue, 07 Feb 2012 02:30:01 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/?p=3856#comment-2465</guid>
		<description><![CDATA[[...] Pathfinder Lester: Linda Kellie has a great site for freebies for Opensim. Entire OAR files, too. http://becunningandfulloftricks.com/2012/01/20/hypergrid-adventurers-club-visits-osgrid-home-of-lind... [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Pathfinder Lester: Linda Kellie has a great site for freebies for Opensim. Entire OAR files, too. <a href="http://becunningandfulloftricks.com/2012/01/20/hypergrid-adventurers-club-visits-osgrid-home-of-lind" rel="nofollow">http://becunningandfulloftricks.com/2012/01/20/hypergrid-adventurers-club-visits-osgrid-home-of-lind</a>&#8230; [...]</p>
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		<title>Comment on The Future of Virtual Worlds: No Fate but What We Make by Matty</title>
		<link>http://becunningandfulloftricks.com/2010/10/18/the-future-of-virtual-worlds-no-fate-but-what-we-make/#comment-2458</link>
		<dc:creator><![CDATA[Matty]]></dc:creator>
		<pubDate>Mon, 06 Feb 2012 00:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/?p=540#comment-2458</guid>
		<description><![CDATA[I&#8217;m not lihugang at anyone or pointing fingers.  My focus is on thinking about the future of the bigger picture, where companies like Linden Lab and platforms like Second Life exist within an ecosystem of other platforms both commercial and open source-based.  If done right, everybody can win.  So please refrain from attacking LL.  Feel free to do so on your own blog if you wish, but not mine.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not lihugang at anyone or pointing fingers.  My focus is on thinking about the future of the bigger picture, where companies like Linden Lab and platforms like Second Life exist within an ecosystem of other platforms both commercial and open source-based.  If done right, everybody can win.  So please refrain from attacking LL.  Feel free to do so on your own blog if you wish, but not mine.</p>
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		<title>Comment on The Hypergrid Adventurers Club RELOADED by Abhishek</title>
		<link>http://becunningandfulloftricks.com/2012/01/04/the-hypergrid-adventurers-club-reloaded/#comment-2457</link>
		<dc:creator><![CDATA[Abhishek]]></dc:creator>
		<pubDate>Mon, 06 Feb 2012 00:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/?p=3749#comment-2457</guid>
		<description><![CDATA[Oooh, that sodnus like a fun event! Great idea!   I&#8217;ll bring it up at our next club meeting.]]></description>
		<content:encoded><![CDATA[<p>Oooh, that sodnus like a fun event! Great idea!   I&#8217;ll bring it up at our next club meeting.</p>
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		<title>Comment on Anniversary Celebration of the 1939 New York World&#8217;s Fair in ReactionGrid by Andy</title>
		<link>http://becunningandfulloftricks.com/2011/05/03/anniversary-celebration-of-the-1939-new-york-worlds-fair-in-reactiongrid/#comment-2455</link>
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Sun, 05 Feb 2012 23:19:09 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/?p=2973#comment-2455</guid>
		<description><![CDATA[&#8220;We have the wodsim and community to simply create it.&#8221;Perfect &#8211; thank you, Pathfinder,  for building a new and fascinating community of hypernauts!  Happy New Year to you all!]]></description>
		<content:encoded><![CDATA[<p>&#8220;We have the wodsim and community to simply create it.&#8221;Perfect &#8211; thank you, Pathfinder,  for building a new and fascinating community of hypernauts!  Happy New Year to you all!</p>
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		<title>Comment on Short Story: Part 3: &#8220;Dust&#8221; by Kirill</title>
		<link>http://becunningandfulloftricks.com/2011/01/30/short-story-part-3-dust/#comment-2454</link>
		<dc:creator><![CDATA[Kirill]]></dc:creator>
		<pubDate>Sun, 05 Feb 2012 22:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://becunningandfulloftricks.com/?p=2169#comment-2454</guid>
		<description><![CDATA[Great post!  I think that a lot of the pull to make pnecidtiors is from a psychological coping  mechanism working to handle the fear of living in what is an unpredictable world (both RL and SL.)  I think the strategy you write about here and that you live through your hypergrid traveling sessions, is a much more empowering and productive approach.]]></description>
		<content:encoded><![CDATA[<p>Great post!  I think that a lot of the pull to make pnecidtiors is from a psychological coping  mechanism working to handle the fear of living in what is an unpredictable world (both RL and SL.)  I think the strategy you write about here and that you live through your hypergrid traveling sessions, is a much more empowering and productive approach.</p>
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