Category Archives: Virtual Worlds

Brief Thoughts on Ebbe’s Keynote at VWBPE 2014 in Second Life

It was good to hear Ebbe Altberg, Linden Lab’s new CEO, speak at the Virtual Worlds Best Practices in Education 2014 Conference in Second Life today. Ebbe addressed a number of pain points with the educator community in Second Life and brought some healthy … Continue reading

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Giving a Virtual Worlds Lecture – April 7 @ 6pm PDT in Second Life

On Monday April 7 at 6pm PDT I’ll be giving a Virtual Worlds Lecture in Second Life. The title of my talk is “Finding the Balance between Pedagogy and Technology.”  Here’s a summary: One must always seek a thoughtful match … Continue reading

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Quick Thoughts about a mobile version of Second Life: SL Go

I tried out SL Go today. Wow, it’s beautiful and fast. Seriously impressive from a technical perspective. Could definitely make mobile a more viable access point for Second Life users. And beyond simply viable, I can imagine new ideas for … Continue reading

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A new Automated Hypergrid Directory with Great Potential

Two of my biggest challenges when exploring Hypergrid-connected regions across the multitude of Opensim-based grids have always been: 1) finding places where people are currently visiting and 2) not wasting time trying to connect to places that are offline. And over the years, … Continue reading

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Hypergrid Adventurers Club – Visiting the Center for Global Health’s East Africa Traveler Safety Simulation

Yesterday, the Hypergrid Adventurers Club (HGAC) visited the Center for Global Health’s East Africa Traveler Safety Simulation.   About 20 of us made the voyage, initially gathering at JokaydiaGrid and then travelling together as a group.  This was the first HGAC trip … Continue reading

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OpenSimulator Community Conference 2013 – My Presentation and My Thanks to Everyone Involved

This past weekend I attended and spoke at the very first OpenSimulator Community Conference (OSCC13).  It was an amazing event full of outstanding presentations, great networking opportunities, and spectacular venues with tons of attendees.  It was also truly remarkable to … Continue reading

Posted in Avatars, Hypergrid Adventurers Club, OpenSim, Presentations, Virtual Worlds | Tagged , , , , , , , , , , , , , , , | 7 Comments

How to create multiuser networked events in Jibe and Unity3d using iTween

In Jibe 2.0 we’ve included an easy system that gives you the power to use iTween to create multiuser networked events. This allows you create shared experiences between avatars using interactive and complex object animations. Watch my tutorial to learn … Continue reading

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Breakdown of Oculus Rift Virtual Reality Headset and Integrating with Unity3d and Jibe

I’m eagerly awaiting my own developer version of the Oculus Rift, which should arrive in about a month. My plans are to immediately start working on how to best integrate it with Jibe and Unity3d. In particular, our newly released Jibe 2.0 has a … Continue reading

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How to embed and play a video on an object in Unity3d and Jibe

Note: You’ll need the Unity Pro editor if you want to work with Movie Textures in Unity3d. Unity3d allows you to embed and play videos on any surface in a 3d environment. This means you can easily create a web-based Jibe world where … Continue reading

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Speaking at “Train for Success” Panel on the Future of Virtual Worlds – Nov 8 @ noon Eastern

The Gronstedt Group hosts a weekly “Train for Success” speaking series, and this week I’ll be participating in a panel discussion on the State and Future of Virtual Worlds. The panel will be held in Second Life and starts on … Continue reading

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