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Top Posts
- A Virtual World in my Hands: Running OpenSim and Imprudence on a USB Key
- Click me!: How to make an object move and play a sound when you click on it in Jibe and Unity3d
- How to make a door that automatically opens and closes in Unity3d and Jibe
- How I Learned to Stop Worrying and Love the Unity Asset Store
- Maps and HyperBase42: Charting the Hypergrid
- How to create a "flying camera tour" in Jibe and Unity3d
- Hypergrid Landmarks
- Hypergrid Adventurers Club
- The Future of Virtual Worlds: No Fate but What We Make
- Hypergrid Adventurers Club meet #6: Attending the Opera on FrancoGrid
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My Tweets
- Shirt for a lobster distributor in Maine, birthday present from my in-laws. I love it! bit.ly/KU5g0P Thank you @lobstahlady 1 day ago
- Wow, what a great idea! "Augmented Reality Muppets Band-Aids Distract Your Kids From Pain" bit.ly/Ldi42K 1 week ago
- Today at 4pm EDT - Hypergrid Adventures Club visits Misfits Folly bit.ly/LtJlO0 @sargemisfit #ReactionGrid #HGAC #jokaydiagrid 1 week ago
- This pretty much sums up my own thoughts about what's happening in Montreal right now. "A protest devolves..." bit.ly/KNKZLP 1 week ago
- "Google Glasses patent hints at speech-to-text display for deaf users" bit.ly/KcQaCP 1 week ago
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- Broken Toys
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- Nordic Virtual Worlds Network
- Playthings: The Business of Play
- PostFuture Designs
- ReactionGrid
- Startled Cat
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- Tech Cocktail
- The Journal of Virtual Worlds Research
- The Psychology of Video Games
- Transmedia Camp 101
- Unity Technologies
Be Cunning and Full of Tricks
Category Archives: Announcements
Hypergrid Adventurers Club visits OSGrid home of LindaKelllie.com – Jan 19 2012
Today, the Hypergrid Adventurers Club took a trip from jokaydiaGRID to the OSGrid home of Linda Kelllie, a talented content creator who gives away a wide range of excellent items (including OAR files of entire regions) on her website LindaKellie.com. … Continue reading →
Hypergrid Adventurers Club visits Dune-inspired science fiction world – January 10 2012
The Hypergrid Adventurers Club took a trip from jokaydiaGRID to OSGrid, where we visited an amazing Dune-inspired Sci-Fi area created by Lani Global Systems. Read on for a summary, some pics, and instructions on how you can make the journey … Continue reading →
My Hypergrid-enabled Opensim Grid – “Pathlandia”
To help with my exploration of the hypergrid, I’ve set up my own hypergrid-enabled Opensim grid running out of my home office.
Hypergrid Adventurers Club visits OSGrid – January 5 2012
To celebrate the reboot of the Hypergrid Adventurers Club, we took a trip from jokaydiaGRID to OSGrid. It was a very successful journey, and I hope everyone had a good time. Read on for a summary, some pics, and instructions … Continue reading →
The Hypergrid Adventurers Club RELOADED
I started the Hypergrid Adventurers Club (HGAC) over a year ago to create a venue for folks interested in exploring the Hypergrid together. While we were working on some major OpenSim upgrades here at ReactionGrid the past few months, I … Continue reading →
Posted in Announcements, Avatars, Hypergrid Adventurers Club, OpenSim, Virtual Worlds
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Tagged avatars, education, HyperGrid, Hypergrid Adventurers Club, jokaydiagrid, metaverse, OpenSim, ReactionGrid
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6 Comments
Avoiding Virtual Couch Potato Syndrome: How to create a web-embedded video display that interfaces with your Jibe 3d virtual world
With Jibe, you can create your own multiuser 3d virtual world and embed it on any webpage. This means you can have your Jibe world living on a webpage along with any other web-based content you like. Today we’ll learn … Continue reading →
Posted in Announcements, Avatars, Education, Jibe, Uncategorized, Virtual Worlds
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Tagged avatars, education, Jibe, metaverse, online communities, ReactionGrid, Unity, Unity3d, video, virtual worlds
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4 Comments
“Interfaces for the New Decade” – Join the ReactionGrid team Online at The Tech Test Zone 2011 Conference (Nov 15th)
The Tech Museum and The Tech Virtual are hosting a conference on “Interfaces for the New Decade,” Tuesday, November 15, 2011 from 10:00 AM to 8:00 PM (PT). This event will bring together interactive technology researchers, developers, and users for … Continue reading →
Posted in Announcements, Avatars, Education, Jibe, Presentations, Unity3D, Virtual Worlds
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Tagged avatars, education, Jibe, metaverse, online communities, ReactionGrid, the tech museum, the tech virtual, Unity, Unity3d, virtual worlds
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I’m presenting at the “Midnight to Noon Conference for Second Life Educators and Researchers” on Oct 27
The folks at EduFinland are hosting a conference on October 27 called the “Midnight to Noon Conference for Second Life Educators and Researchers.” Although the conference is being held in Second Life, the presentations will discuss a wide range of … Continue reading →
Posted in Announcements, Education, Jibe, Unity3D, Virtual Worlds
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Tagged avatars, education, finland, innovation, metaverse, online communities, ReactionGrid, second life, Unity, Unity3d, virtual worlds
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ReactionGrid invited to present at the U.S. Coast Guard’s “Innovation Expo 2011″ in Tampa, FL
The U.S. Coast Guard holds an Innovation Expo each year, and ReactionGrid has been invited to attend and present at this year’s Innovation Expo 2011 in Tampa, Florida on October 25th. If you’re attending the Expo, or if you’ll be … Continue reading →
Posted in Announcements, Augmented Reality, Avatars, Education, Jibe, Unity3D, Virtual Worlds
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Tagged augmented reality, avatars, coast guard, education, florida, innovation expo, Jibe, learning, metaverse, online communities, ReactionGrid, tampa, united states coast guard, Unity, Unity3d, uscg, virtual worlds
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1 Comment
5-minute Video Tutorials on Jibe and Unity3d
I’ve written a bunch of tutorials and general articles on how to use Jibe and Unity3d. Many people have told me they have found these articles helpful. Thank you again for the feedback. Now I’d like to start an additional … Continue reading →
Posted in Announcements, Augmented Reality, Avatars, Education, Jibe, Unity3D, Virtual Worlds
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Tagged augmented reality, avatars, education, Jibe, metaverse, online communities, ReactionGrid, Unity, Unity3d, video, virtual worlds
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4 Comments
