-
Top Posts
- A Virtual World in my Hands: Running OpenSim and Imprudence on a USB Key
- Click me!: How to make an object move and play a sound when you click on it in Jibe and Unity3d
- How to make a door that automatically opens and closes in Unity3d and Jibe
- How I Learned to Stop Worrying and Love the Unity Asset Store
- Maps and HyperBase42: Charting the Hypergrid
- How to create a "flying camera tour" in Jibe and Unity3d
- Hypergrid Landmarks
- Hypergrid Adventurers Club
- The Future of Virtual Worlds: No Fate but What We Make
- Hypergrid Adventurers Club meet #6: Attending the Opera on FrancoGrid
Categories
Archives
Tags
"live music" animals architecture art augmented reality authentic animal conversations avatars business cake CERN dogs education finland francogrid german HyperGate HyperGrid Hypergrid Adventurers Club innovation itween Jibe jokaydiagrid leadership learning metaverse metropolis metropolis metaversum music online communities OpenSim opensimulator osgrid physics pioneers psychology ReactionGrid second life short stories sociology squirrel strategy TGIB Unity Unity3d virtual worlds-
Recent Comments
My Tweets
- Shirt for a lobster distributor in Maine, birthday present from my in-laws. I love it! bit.ly/KU5g0P Thank you @lobstahlady 1 day ago
- Wow, what a great idea! "Augmented Reality Muppets Band-Aids Distract Your Kids From Pain" bit.ly/Ldi42K 1 week ago
- Today at 4pm EDT - Hypergrid Adventures Club visits Misfits Folly bit.ly/LtJlO0 @sargemisfit #ReactionGrid #HGAC #jokaydiagrid 1 week ago
- This pretty much sums up my own thoughts about what's happening in Montreal right now. "A protest devolves..." bit.ly/KNKZLP 1 week ago
- "Google Glasses patent hints at speech-to-text display for deaf users" bit.ly/KcQaCP 1 week ago
Good Stuff
- Broken Toys
- Daniel Voyager
- Demonic Desires Blog
- Digital Revolution
- FlowingData
- Harvard Business Review
- Hypergrid Business
- Immersive Intelligence
- Joel Foner
- Lickity Splits Group Blog
- Mal Burns Metaverse
- New World Notes
- Nordic Virtual Worlds Network
- Playthings: The Business of Play
- PostFuture Designs
- ReactionGrid
- Startled Cat
- Stepping Stones
- Tech Cocktail
- The Journal of Virtual Worlds Research
- The Psychology of Video Games
- Transmedia Camp 101
- Unity Technologies
Be Cunning and Full of Tricks
Monthly Archives: April 2011
Making the Most of Meeting in the Physical World: Evocative Artifacts
MIT’s Technology Review recently published an article on how CardCloud Spells the End of Physical Business Cards. As someone who spends most of their professional life immersed in the online world, I tend to agree that physical business cards are … Continue reading
Posted in Announcements, Augmented Reality, Avatars, Education, Jibe, Pioneer Lessons, Psychology, Unity3D, Virtual Worlds
Tagged augmented reality, avatars, business cards, education, index cards, innovation, interpersonal interactions, meetings, online communities, paper, pens, pioneers, psychology, ReactionGrid, strategy, virtual worlds
8 Comments
The Riddle of the Sphinx: Using Google Warehouse models in Jibe and Unity3d
Google Warehouse is a fantastic resource for free 3d models. And it’s especially fun to hunt for models of beautiful historical landmarks that you can pull into your own multiuser virtual world. Today we’re going to bring a model of … Continue reading
Posted in Announcements, Avatars, Education, Jibe, Unity3D, Virtual Worlds
Tagged avatars, education, Jibe, learning, online communities, ReactionGrid, Unity, Unity3d, virtual worlds
3 Comments
