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- How I Learned to Stop Worrying and Love the Unity Asset Store
- A Virtual World in my Hands: Running OpenSim and Imprudence on a USB Key
- Hypergrid Landmarks
- Building Things in Jibe and Unity3d if you're a Newbie - Primitives and Model Packages
- The Metaphor of Portals and how to create Instant Hypergates (aka "Blamgates")
- How to build the impossible
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Be Cunning and Full of Tricks
Monthly Archives: August 2010
The danger in how we see
Tigers like to hide. And, unfortunately for us, they are really quite good at it. Tigers can magically blend in with their surroundings, giving us only glimpses of their true form. But there’s much more to fear from tigers than … Continue reading
Posted in Pioneer Lessons, Psychology
Tagged mimicry, pattern matching, pioneers, psychology, survival strategies
21 Comments
How to build the impossible
Throughout history, we have tried to build impossible things. Insanely impossible things. Things that require innovation, complex combinations of technologies, and a lot of coordination and work. And despite great difficulty, we’ve managed to successfully build many impossible things. Like … Continue reading
Posted in Psychology, Virtual Worlds
Tagged education, innovation, leadership, learning, psychology, sociology, strategy, virtual worlds
7 Comments
Meanwhile, in Finland
I found that captioned photo while Googling for images of Finland. But I don’t think we’re allowed to tease Finland anymore. Not since Newsweek recently ranked them #1 on their list of Best Countries in the World. I’ll be giving a … Continue reading
Posted in Presentations, Virtual Worlds
Tagged conference, education, finland, second life, virtual worlds
7 Comments
The Lattice of Coincidence
“A lot of people don’t realize what’s really going on. They view life as a bunch of unconnected incidents and things. They don’t realize there’s this, like, Lattice of Coincidence that lays on top of everything.” That’s a quote from … Continue reading
Posted in Psychology, Virtual Worlds
Tagged psychology, sociology, synchronicity, virtual worlds
59 Comments
You Look Marvelous
We all want to look marvelous. And in virtual worlds, we want our avatars to look marvelous. In both form and motion, we want them to possess beauty and grace. We want people to gasp at their originality and for … Continue reading
Posted in Avatars, Psychology, Virtual Worlds
Tagged avatars, empathy, psychology, sociology, uncanny valley, virtual worlds
28 Comments
On Being Human
Artificial Intelligence is sexy. At least, that’s what we’re constantly being told. Technologists wax poetic about how computers can increasingly replicate our ability to think and reason. Folks like Eric Schmidt gleefully proclaim that people really want Google to “tell … Continue reading
Posted in Artificial Intelligence, Psychology
Tagged artificial intelligence, human nature, psychology, sociology
20 Comments
Good times at the Second Life Community Convention
I had an outstanding time at the recent Second Life Community Convention here in Boston. It was great to meet new folks, reconnect with old friends, and I had a blast giving my keynote presentation. And a big thank you … Continue reading
Posted in Presentations, Virtual Worlds
Tagged convention, online communities, pioneers, second life, strategy, virtual worlds
19 Comments
Let’s begin!
Time to start a blog. I’ll be posting my thoughts on strategies for pioneers in virtual worlds, online communities, education, and more. I hope you find it interesting and entertaining. – John “Pathfinder” Lester
Posted in Announcements
13 Comments
